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SetDestination can only be called on an active agent that has been placed on a navmesh - YouTube
SetDestination" can only be called on an active agent that has been placed on a NavMesh. - Unity Answers
SetDestination can only be called on an active agent that has been placed on a navmesh - YouTube
C#: "SetDestination" can only be called on an active agent that has been placed on a NavMesh. UnityEngine.AI.NavMeshAgent:SetDestination(Vector3) : r/Unity3D
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Resolved - Navmesh becomes UNwalkable when I instantiate - Unity Forum
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Does anyone know how to fix the error '"SetDestination" can only be called on an active agent that has been placed on a NavMesh.'? : r/Unity3D
Im new to unity and trying to make it so that a cube follows the player it seems to be ok but I keep getting this error. Just wondering if anyone knows
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SetDestination can only be called on an active agent that has been placed on a navmesh - YouTube
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navMeshAgent 문제 ("SetDestination" can only be called on an active agent that has been placed on a NavMesh.)
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SetDestination" can only be called on an active agent that has been placed on a NavMesh. : r/Unity3D
SetDestination" can only be called on an active agent that has been placed on a NavMesh. : r/Unity3D
SetDestination can only be called on an active agent that is on a NavMesh - Unity Forum
Setdestination" can only be called on an active agent that has been placed on a navmesh. - DEV Community 👩💻👨💻
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